
- Bestseller
Rust
Rust account with hours
A Steam account that owns Rust with hours already played: seven tariffs from 0–250 to 7000+ hours, delivered right after payment.
A Rust account with paid DLC and skins: tariffs with 500+ and 1000+ hours, an inactive owner and a $50+ or $100+ inventory.
Tariff
Premium
$2.40Premium, 500+ h
$3.30Premium, 1000+ h
$4.00Premium, inactive 5 days
$4.00Premium, inactive owner
$6.30Premium, $50+ skins
$4.20Premium, $100+ skins
$4.70| Tariff | Hours played from | Owner inactive for | Inventory from | Price |
|---|---|---|---|---|
| Premium | — | — | — | $2.40 |
| Premium, 500+ h | 500 h | — | — | $3.30 |
| Premium, 1000+ h | 1,000 h | — | — | $4.00 |
| Premium, inactive 5 days | — | 5 days | — | $4.00 |
| Premium, inactive owner | — | — | — | $6.30 |
| Premium, $50+ skins | — | — | 50 $ | $4.20 |
| Premium, $100+ skins | — | — | 100 $ | $4.70 |
A Rust account with DLC from the Premium line is a Steam account that owns the game plus paid packs people usually buy separately, such as the Sunburn Pack with summer skins or the Instruments Pack with playable instruments. You get at once what would cost extra on your own account, and the senior tariffs add hours played, a long-inactive owner or skins worth a noticeable sum.
Every tariff of the Premium line shares one thing: the library includes paid add-ons for the game. The exact set differs from profile to profile and shows in the Steam library after you sign in. After payment the order page shows:
the Steam login and the hours played;
the account's loader, a small Windows program that signs you in;
a 24-hour warranty from delivery and a check button.
Skins and DLC on an NFA profile work in game, but you cannot sell or trade them: the Steam market needs full access, which the buyer does not get.
Premium: paid DLC without extra guarantees, the most affordable option;
Premium, 500+ h and Premium, 1000+ h: plus at least 500 or 1000 hours for servers with a filter;
Premium, inactive 5 days: the owner has not logged in for 5+ days;
Premium, inactive owner: a long-inactive owner, the most reliable option for long-term play;
Premium, $50+ skins and Premium, $100+ skins: on top of DLC, Rust skins worth that much at market prices.
Skin prices move, so the inventory value may differ slightly from the day of the check. The number of profiles in stock is shown on each tariff card and refreshed every thirty seconds.
Pick a tariff, enter your email and pay in crypto through Crypto Bot.
Once the payment is confirmed, the profile is checked and delivered automatically, usually within a minute or two.
On the order page download the loader and run it on a computer with Steam installed.
Steam opens on the profile you bought: install the game and the packs come with it.
We explain the password-free sign-in on the page about how the loader works. To play you need a Windows PC, the Steam client and a stable connection.
For 24 hours after delivery the order page offers a Check account button. If the profile stops opening or access to it was revoked, the check confirms it and a replacement from the same tariff is delivered automatically. If the check finds no problem but you cannot sign in, contact support.
Do not change the email or password, do not add a phone number and do not run cheats: none of that is covered by the warranty. Tips on keeping the profile are in How to avoid bans on a bought Rust account.
If you do not need the packs, choose a Rust account with hours or an inactive account. Read about the game and its servers on the Rust accounts page.
Paid Rust packs such as the Sunburn Pack or the Instruments Pack. Every account has its own set; the tariff guarantees paid DLC.
Besides DLC the account holds Rust skins worth $50+ or $100+ at Steam market prices. You cannot sell or trade them — it is an NFA account.
The original owner has not logged in for a while: 5+ days on the inactive 5 days tariff. Such accounts are more reliable for long-term play.
After payment the Steam login and the account's loader appear on the order page. Run the loader on a computer with Steam and it signs you in.
24 hours from delivery. If the account stops opening, press “Check account” on the order page — when the problem is confirmed, a replacement is delivered automatically.

Rust
A Steam account that owns Rust with hours already played: seven tariffs from 0–250 to 7000+ hours, delivered right after payment.

Rust
A Rust account whose owner has been away for 5+ or 15+ days: a lower risk of losing access. Tariffs with 500+ and 1000+ hours too.