
- Bestseller
Rust
Rust account with hours
A Steam account that owns Rust with hours already played: seven tariffs from 0–250 to 7000+ hours, delivered right after payment.
A Rust account whose owner has been away for 5+ or 15+ days: a lower risk of losing access. Tariffs with 500+ and 1000+ hours too.
Tariff
5 days
$2.705 days, 500+ h
$4.005 days, 1000+ h
$4.3015 days
$4.0015 days, 500+ h
$4.7015 days, 1000+ h
$5.30| Tariff | Owner inactive for | Hours played from | Price |
|---|---|---|---|
| 5 days | 5 days | — | $2.70 |
| 5 days, 500+ h | 5 days | 500 h | $4.00 |
| 5 days, 1000+ h | 5 days | 1,000 h | $4.30 |
| 15 days | 15 days | — | $4.00 |
| 15 days, 500+ h | 15 days | 500 h | $4.70 |
| 15 days, 1000+ h | 15 days | 1,000 h | $5.30 |
An inactive Rust account is a Steam account that owns the game and whose original owner has not logged in for 5 or 15 days or more. For an NFA purchase that is the key sign of reliability: the longer the owner has been away, the lower the chance that they come back, change the password and revoke access. Players pick these profiles when they plan to stay for several wipes, not just one evening.
NFA means no full access: you sign in to the profile through a loader, while the email and password stay with the original owner. While the owner is active there is always a risk that they notice someone else signing in and change the details. When they have not opened Steam for a long time, that risk is much lower, which is why these tariffs cost more than regular ones.
What you get after payment:
a Steam account that owns Rust, with an owner inactive for at least the stated period;
the Steam login and the hours played on the order page;
the account's loader, a small Windows program that signs you in;
a 24-hour warranty from delivery and a check button.
The tariffs differ in how long the owner has been away and in hours played:
5 days: the owner has not logged in for 5+ days, the most affordable option for a wipe or two;
15 days: 15+ days without a sign-in, more reliable for long-term play;
5 days, 500+ h and 15 days, 500+ h: the same plus at least 500 hours in Rust for servers with a filter;
5 days, 1000+ h and 15 days, 1000+ h: for servers with a strict threshold and for clans.
The base tariffs do not guarantee hours: if a server checks playtime, take an option with hours. How many profiles of each tariff are in stock is shown on its card and refreshed every thirty seconds.
Pick a tariff, enter your email and pay in crypto through Crypto Bot.
Once the payment is confirmed, the profile is checked and delivered automatically, usually within a minute or two.
On the order page download the loader and run it on a computer with Steam installed.
Steam opens on the profile you bought: install the game and pick a server.
Read how the loader sign-in works on a separate page. To play you need a Windows PC, the Steam client and a stable connection.
For 24 hours after delivery the order page offers a Check account button. If the profile stops opening or the owner did take it back, the check confirms it and a replacement is delivered automatically. If the check finds no problem but you cannot sign in, contact support with your order number.
To make the profile last, do not change the email or password, do not add a phone number and do not run cheats: bans for them are not covered. We explain how to play safely in How to avoid bans on a bought Rust account.
If you only need hours and the owner's absence does not matter, see the Rust accounts with hours. Everything about the game itself is on the Rust accounts page.
The original owner has not logged in for at least the stated period: 5 or 15 days. The longer the break, the smaller the chance that they come back and change the details.
For long-term play take the 15-day tariffs: they are more reliable. The 5-day tariffs are cheaper and fine if you need the account for a wipe or two.
The base tariffs do not guarantee hours. The 500 h and 1000 h tariffs guarantee at least 500 or 1000 hours in Rust.
After payment the Steam login and the account's loader appear on the order page. Run the loader on a computer with Steam and it signs you in.
24 hours from delivery. If the account stops opening, press “Check account” on the order page — when the problem is confirmed, a replacement is delivered automatically.

Rust
A Steam account that owns Rust with hours already played: seven tariffs from 0–250 to 7000+ hours, delivered right after payment.

Rust
A Rust account with paid DLC and skins: tariffs with 500+ and 1000+ hours, an inactive owner and a $50+ or $100+ inventory.